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Anglicanism is one of the faiths practiced in After the End. Anglican is part of the Christian religious group.


"Anglicanism describes itself as being a "via media", or middle way, between Evangelical Protestantism and the Catholic Church. Following the Event, the Anglican Church in Canada refused to participate in the Evangelical Convention called by the churches in the Deep South, and it has since become recognized as a separate faith unto itself. The highest authority in Anglicanism is the Archbishop of New Canterbury." ― In-game description of Anglican


  • High God: God
  • God Names: God, the Lord, Jesus and the Blessed Virgin
  • Evil God Names: Satan, Lucifer and the Devil
  • Scripture: The Bible


Anglicanism followers lean heavily on older Christian traditions and a sense of ritual more in line with Catholicism that with Evangelical Protestantism. After officially leaving the Evangelical Convention, Anglicanism slowly but surly became the prominent religion of south eastern Canada, overtaking the United Church, the largest pre-event Canadian religion. Despite the United Church being a newer religion Anglicanism was adapted by many tribes who felt that the United Church's progressive views on many topics were incompatible with their way of life. The Kingdoms that have formed from those tribes now view the United Church as a threat to Canadian unity. Anglicanism is most prevalent in Ontario and the Maritimes (though New Brunswick is "shared" with Occultists), as well as a large minority within Hudsonia.


It is said, that across the sea, in the far off lands of the Queen, that Anglicans still live and practice their faith in England and Wales. Anglicans look on in confusion, at the Britons talking about True Canterbury, and The Murdered Archbishop, Martyred Ridley, Reforming Cranmer, and Conquering Cromwell, some of the myriad of strange saints that these Old Anglican venerate Highest of all, these saints, is the one who these Anglicans loyally serve and march under with a tow row, The Queen.

Holy Sites[]

  • Toronto
  • Ottawa
  • Meduxnekeag
  • Aucpaque
  • Chebucto

As of 2666, all five holy sites are held by members of the High Church. However, this optimal situation is threatened by the growing expansion of the Occultist New English tribes to the south.Templeholdingstonechurchicon.png

In-game features[]

  • Anglican Bishops map pay tax to the Archbishop rather than their secular liege
  • Anglican Rulers can set up Antipopes
  • The Archbishop may excommunicate Anglican characters
  • The Archbishop can grant divorces
  • The Archbishop can grant the Invasion Casus Belli
  • The Archbishop can grant Claims on titles
  • Rulers can order adult unlanded courtiers to take the vows
  • Religion allows women to hold Temple Holdings
  • Fleets can navigate major rivers
  • There is always a Archbishop, landed or not
  • Although the Archbishop of Canterbury is not elected, rulers can still create competing Archbishops

As of 2666, Anglicanism has a 69.4 moral authority. A temple holder of the Anglican faith is called a Bishop.

Anglican characters are divided in three banches - "High Church", "Broad Church" and "Low Church" - represented by traits. Each branch represents how organized and hierarchical they want the church to be. "High Church" characters are focused in ritual, formality and authority, Catholics except for not following the Pope, and such they recieve +5 opinion towards Catholics and Ursulines and +2 Learning. "Low Church" resemble other traditional Protestants, giving +5 opinion towards Non-Conformists and Anabaptists and +2 Diplomacy. While the "Broad Church" is a middle point between both, giving a compromise of +5 vassal opinion and +1 Diplomacy and Learning. The two extremes dislike all other opinions by -10 opinion while Broad Church supporters only dislike the other options by -5 opinion.

Anglican characters in 2666[]

Independent & Their Vassals[]

  • King By Laurier of Ontario;
    • Marquis Winston Beasley of Huronia;
      • Earl Lennox Goderich of Huron;
    • Marchioness Alexandra Montrose of Quinte;
    • Marquis Naismith de Michelenburg of Midland;
      • Earl Daniel Lenark of Rideau;
      • Earl York Branch of Bancroft;
      • Earl Horton de Bonnechere of Renfrew;
      • Earl Harold Williams of Hastings;
      • Earl Lucas Dysart of Haliburton;
  • Queen Caitlin Beaton of the Maritimes;
    • Duke Richard Kilmarnock of Nua-Shéalainn;
      • Lord Caragh Criss of Passamaquoddy;
      • Lady Paige Bunbury of St. John;
    • Duke Rory Carmody of Alba Nuadh;
      • Lord Nicolas Lynde of Pisiguit;
    • Duchess Sarah Birnberg of Miramichi;
      • Lord Lorcan O'Tuairisc of Mount Carleton;
      • Lord Caden Walsh of Kouchibouguac;
      • Lord David O'Connor of Gloucester;
    • Duchess Anne de Avonlea of Eilean Eóin;
    • Lord Michael Conmara of Cape Jourimain;
    • Lord Eamon Mac Scalaidhe of Chignecto;
    • Lord Ivor Beaton of Unamakika;
    • Lord Labhras Beaton of Antigonish;
  • Count Hache-hi DesJarlait of Manitoulin;

Vassals of a Lord of Different Faith[]

  • Duke Cashunyon Herkimer of Adirondack;
  • Earl Joseph Brant of Brant;
  • Countess Rose Duff of Essex;

Mercenary Bands[]

  • Mounted Men of Ottawa, currently led by Commissioner Nelligan
  • Shiner Company, currently led by Captain Rupert

Holy Orders[]

  • Knights of Saint Patrick, currently led by Grandmaster Jarvis


  • Like many other religions in the game, Anglicanism is an existing faith.